by James Hannafin
					
					
				The games on this page are not full releases and have been more so learning projects throughout my develpment journey. I still go between working on each one as I understand new things and my goal is to some day find a team of like-minded members to help put one of these toward a 'proffessional' release.
      Experimenting with my own physics based controls and game play; take control of this solar system captain.
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        Cyberfield
  
        Cyberfield
      Cyberfield
 
      A quick, physics based, puzzle game.
      
      A short survival horror expereince.
 
      My first real project, way over ambitous, only works with controller.
      An early project for developing a real time strategy engine. Based on a popular franchise.
 
      A quick, physics based, puzzle game.
      An endless, high-score based, addicting game.
      A quick, score based, challenge of a game.
      This is an older project of mine, game play loop inspired from an old starwars TV plug and play game.
| ALL GAMES | |||
|---|---|---|---|
| HOME | Brave Butterfly | Course Plot | CyberField | 
| Still Light | AVP Tactics | Sirens Abyss | Port Pass | 
| Brave Aquanauts | Solar Defender | Helo Heroes | 3:33AM | 
The easiest way to play my games is on GX games.